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Reticent Protocol (Cancelled Video Game)

I was the Lead Character Artist on this game, Reticent Protocol. I designed, created, rigged, and animated all the characters/creatures/some VFX. It was a very promising game that unfortunately, ultimately got cancelled for budgetary reasons.

lava level

lava level

abandoned ship level

abandoned ship level

shooting slug enemy

shooting slug enemy

forest level 1

forest level 1

forest level 2

forest level 2

engaging multiple enemies

engaging multiple enemies

up-close knockback slash move--

up-close knockback slash move--

--followed up by a boost assisted stab move!

--followed up by a boost assisted stab move!